Isometric and scrolling tile games.

Some tutorials on creating isometric and scrolling tile games. In each tutorial, we are painting views of a 'game world' to a 'canvas' image. This canvas image is usually (the stage).image (which will be quicker than painting to the image of a bitmap sprite). "Sneak peak at the end of stage 1 (Scrolling tile version)":http://www.lingoworkshop.com/Articles/tiler-demo3-v1P3.html Incidently, if you're looking for a complete solution to creating a multi-user isometric game - then please check out http://www.isointeractive.com/
First published 23/09/2005